Nate

The creative force behind Bamboom prefers to remain a mystery. However we can tell you that Nate is passionate about games and game design. With three years of experience in game design and five years research under his belt, Nate has developed Bamboom first idea to fully developed game. Just be careful: ask him what aspect of a game he considers the most important and you could get a twenty-page essay!
Julie

You’ve heard of soccer mums. Meet Julie: game mum. The Robin to Nate’s Batman, Julie has been part of Bamboom since day one, helping refine the game and encouraging Nate to take it further. The token extrovert, Julie brings her project management and marketing skills to the game table, finding funding, networking with fellow indie game designers. As a big gamer herself (who do you think introduced Nate to gaming?), Julie is determined to realise Nate’s dream of a career in game design.
Cleo

A chance meeting at a mall phone repair store introduced Cleo to the Bamboom team. Cleo’s started her career as a professional artist eight years ago, but has been drawing since she could first pick up a pencil. She’s an avid gamer herself, drawn to games that create an immersive experience, inviting players to escape reality. In fact, Cleo aims to recreate that same feeling in her art, drawing viewers into a fantasy world. Cleo’s quirky panda characters have brought Bamboom to explosive life.